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most powerful mech in battletech

The 6R Warhammer is a legendary 'Mech that's often found in the thick of combat, hurling PPC bolts at its foes. Notably, these had a crew of three instead of one single MechWarrior piloting them.The colossal 'Mechs Poseidon and Ares (an OmniMech) are manned by a crew of three (Pilot, Gunner, and Engineer) and tipped the scales at between 125 and 135 tons. Some agencies, namely including the Draconis Combine Mustered Soldiery, define a BattleMech as massing at least 20 tons and therefore do not consider ultralight 'Mechs proper BattleMechs.[23]. Does it beat 0/1 Natasha Kerensky in a Widowmaker? The vehicle form can be equipped with either tracks or wheels. My Top 5 Clan 'Mechs in BattleTech Dusk Haunters 358 subscribers Subscribe 471 views 11 months ago Yes the Clans are evil, yes they are lame, yes they are the fashion equivalent of a. Two Medium Lasers give it moderate attack power, but its real advantage is in its mobility. In order to compensate for the heat, it has two additional heat sinks and two additional tons of armor to protect itself with. [6][7], The other major powers coveted the Hegemony's new BattleMech, and set about trying to acquire it themselves. Use these BattleMechs to spot enemies for your indirect fire platforms and look for opportunities to take out vehicles. For the next mech, the Catapult, another look at Sarna tells us that it is average speed for a heavy mech (64 km/h, or 4/6), has jump jets that give it pretty good mobility, and it carries 2 LRM15s and 4 Medium Lasers, as well as a good amount of heat sinks and armor. Battletech Wiki is a FANDOM Games Community. A Direwolf Circa 3049. The Raven excels at support and scouting, and its standard component of SRMs and medium lasers allows it to fight well in a pinch. Remember, youre not going to be going head to head with these Mechs. impressive mobility, intuitive weapons load, decent armor. Energy weapons, such as Lasers, Particle Projection Cannons and Flamers, require no ammunition and take up less space but produce tremendous waste heat. RogueTech is a near-total conversion for BattleTech, a set of different mods and assets all bundled up together. Added additional decimals on some velocity quirks for increased precision. Four additional heat sinks help the 1S manage heat. Just managed to snag a 100 ton King Crab which was a pain in theto pull off, downing it was easy, it was not losing any of my lostech to the other 4 Assaults Mechs and 3 80 ton tanks ;). Does not apply to small lasers. Privacy Policy. Typical examples of heavy 'Mech designs are the Crusader, Thunderbolt, Warhammer, Marauder and the Clan Mad Dog (Vulture), Summoner (Thor) and Timber Wolf (Mad Cat) designs. Because of the way BattleTech works, there is no ideal guide for Mech building. On 3 February 2439, as the Age of War gripped the Inner Sphere, the first combat trial of a new prototype BattleMech, the Mackie, was carried out near the city of Yakima in North America. Mated with a pair of Medium Lasers, the 4G's AC/20 is capable of cutting down enemy BattleMechs with brutal efficiency. Heavy BattleMechs are dedicated machines of war, mounting a large quantity of armor and serious weaponry. So, You Wanna Run a Merc Company? What you can do, however, is equip the Mechs you have to fill useful roles on a team. Or at the very least get a draw because both will be able to use Called Shot-High to blast each other and likely get mutual headcaps on the first round. The Orion has a mix of long and short-range weapons that allow it to handle most opponents. The QuadVee was developed by Clan Hell's Horses during the latter part of the Dark Age Era. [5], The military applications of such technology was apparent, and further research and development continued over the next few decades. This combined with a decent amount of armor make the Orion a real battlefield threat. The right arm is equipped with a PPC, the LRMs have been replaced with an SRM-6, and two flamers have been mounted for close combat. While it has heavy armor, it is a mediocre brawler that is easily flanked and destroyed by any force that can prevent the Banshee from closing. Two LRM-15s allow for massive long range damage, while three Medium Lasers provide a solution for 'Mechs that venture too close. It is capable as a hit-and-run combatant, able to engage from long range thanks to its Large Laser, AC/5 and LRM-15. A cross between my Atlas, Atlas II and King Crab. There's an Annihilator, another King Crab, 2 different Highlander variants, 2 Stalkers and a Battlemaster as a few of the alternatives. Changed .pak numbering to avoid conflicts with the Better Spawns and Tonnage Limit Removal mods. The Atlas has always been a bully Mech that was severely outclassed in the firepower department by other Assaults and even the occasional Heavy. Subcategories This category has the following 5 subcategories, out of 5 total. There is no best mech overall, because there's no one mech that is truly ideal for every (or nearly every) situation. People were most afraid of assault mechs. Their skeleton can only carry limited armor, but the higher efficiency of smaller fusion reactors means that light 'Mechs benefit from superior mobility. All 'Mechs weighing from 20 up to 35 tons are classified as "light". Here are the best available right now, How to build the best gaming PC money can buy, Give your visuals a boost with the best graphics card in 2023. All it can dish out is 40 points of damage for no heat if it's standing still, or 50 points if it wants to gain 10 heat. Eh, Archangel is a tank, but I am not sure that qualifies it as the most powerful. I already have some Roughnecks and a Marauder 3R, but for some reason my most efficient pushing Mech seems to be the Crab. If you would like to know some amazing Mechwarrior 5 cheats and codes, we have a guide on that too for you to check out. There are four basic categories, each with its own, distinct traits and features. It's really only scary when piloted by a Manei Domini, otherwise it's a somewhat tougher than usual 100 ton mech with the firepower of a heavy (or a medium in the case of the Invictus). There are still some mechs or builds of mechs I haven't tried. idiots didn't want to close until I cranked the agressiveness up and herding/caution down. Light BattleMechs are generally the quickest units on the field, but mount little in the way of armor or weapons. Everything you need to know to build and outfit the perfect lance. The artificial skeleton and musculature, combined with a large gyroscope system, provides stability for the BattleMech and allows for bipedal movement. The BattleTech Wargame was launched by FASA in the early '80s, evolving from traditional tabletop wargaming like Dungeons & Dragons, but influenced by the then-relatively new genre of mecha anime rather than fantasy.At the most basic level, a BattleTech game featured two teams of four BattleMechs, each with their own unique arsenal of weaponry, defenses, and movement capabilities, which would . Digitigrade bipedal 'Mechs that have hip, knee, ankle, and toe joints and walk on their toes are the rarest of the three. A special, and very rare, type of BattleMechs based on common designs, the Land-Air 'Mechs (aka LAM) can transform from a regular BattleMech form into an aerospace fighter, or an intermediate form referred to as LAM Mode. Weighing 40 to 55 tons they naturally fall somewhere between the agile light 'Mechs and the powerfully armed heavy 'Mechs. (?) Medium 'Mechs weigh between 40 and 55 tons and are very versatile. The Centurion AL refit aims to reduce the original CN9-L's dependency on ammo supplies. Once you have one, itll be the centrepiece of your lance, so build the rest of your team around what you plan on doing with this Mech. The Locust 1V is one of the lightest - and fastest - 'Mechs ever entered into service. Many of these 'Mechs use an internal combustion engine (ICE), usually diesel, due to the high cost of fusion reactors. The big and possibly sole advantage of light (20-35 ton) BattleMechs is their initiative of 4, which means theyll go first in the turn order. Estranged from the rest of humanity for centuries, despite the fact they had their own version of the Succession Wars, the Exodus Civil War, the SLDF exiles had become the Clans they were spared the technological decline of the Succession War, allowing 'Mech development to continue unabated. First introduced in 2456 as the first true heavy BattleMech. Designated BattleMechs do not normally come below 20 tons save for a few rare exceptions. The numbers indicate how powerful the weapon is; the AC/2 does comparatively light damage, but has enormous range, while the AC/20 does absolutely crushing damage (it's the most damaging weapon in the game!) [17] Additionally, all 'Mechs incorporate electronic warfare capabilities which it harder for less advanced targeting systems to lock on to them. Remaining in motion is still the Locust's best defense. Despite its poor heat management, the Thunderbolt 5S is very well armed for its size, and has more armor than many 'Mechs ten to fifteen tons heavier than itself. The BattleMaster and Cyclops are well-known command 'Mechs, as both have above average electronics packages geared towards command & communication while maintaining heavy weapon payloads. Examples include the Thanatos, Nova Cat, and Mongoose. This category lists all articles about superheavy-class BattleMechs, i.e. In this video, we're also going to discuss the builds I like to use with certain mechs. Firestarter - Vulcan 2T - Warhammer - Marauder. Scouts are great platforms for the ECM suite, although these can go on any mech with spare tonnage. But building your lance the right way and picking the missions best suited to your lance is just as important if not more so than proper positioning and timing in a fight. These mech building tips should provide you with plenty of guidance for crafting your ideal mech. That has to be terrifying. Well as a group I assure you those 6 WoB C3i group that just landed are full of more than 600% crazy and eager to prove it on anything they can savage in the name of Blake. Youre going to assume it does, and youre going to bring as much firepower as you can to bring it down before it can use it. Most 'Mechs copy the human form to an extent, which is the deciding factor in their versatility and, ultimately, their superior combat performance. You know what it can do, and how hard a fight it'll be. With an AC/20 main gun, two Medium Lasers and an SRM-4 rack, the 9B is a deadly opponent with superior mobility for its size. Lol, closest canon character I could think of . - Malcolm Reynolds. The worst mech to see is the one you've never seen before. When you start doing 4.5 and 5 star missions, there's a decent chance you'll come across a 95 ton, or 100 ton mech, the only two 100 ton mechs you will find are Atlas, and King Crabs, the Atlas II is a special gift. Mini by Psycho @ camospecs.com - Thanks Joel. While it excels at no specific roles, the Dragon 1N is passable at many. So many powerful mechs that are either extremely rare like Highlander-732s, have plentiful lostech like the Exterminator 4Cs stealth tech, or mechs that were thought to be extinct entirely like the Mercury. Capable of delivering sustained heavy fire over long ranges while retaining adequate mobility, they are formidable and powerful foes. The Zeus 6S is an unusual BattleMech. Possibly the only thing scarier or as equally scary is mechs you recognize because of their paint jobs. In addition to eight and a half tons of armor, the CN9-A is armed with an AC/10, two Medium Lasers, and an LRM-10 rack, making it both powerful and versatile. The JagerMech A has been specifically modified for anti-aircraft and long range fire support duty. For equipment, rangefinders are great for scouts, as theyll give them an extra bit of vision that you can use to direct fire from your long-range artillery. Intro: Imp. Well go over a few general principles to bear in mind, but its important to remember that these can always be superseded in certain circumstances. There arent any real hard and fast rules when creating your lance because everything in BattleTech is situational. F. Urban Mech. Not knowing what their actual designations were, many picked up new nicknames in the battles between the Clans and Inner Sphere: the Summoner was dubbed as the Thor by House Steiner's forces because of its deliverance of "thunder and lightning" by its Autocannon and PPC; the Dire Wolf became known as Daishi ("great death") among forces of House Kurita; the Mad Dog was called the Vulture by Lyrans and Hagetaka in the Combine; and the Timber Wolf became the Mad Cat because the battle computers of Inner Sphere 'Mechs alternated between Marauder and Catapult when they tried to identify the unknown design. Lacking the close-in weapons and command suite of the 10-Z variant, this model instead capitalizes on a longer range weapon configuration and added armor. Some of these huge 'Mechs can mount up to 50 tons of weapons as well as very thick armor protection. The fate of some 'Mech designs depended entirely on the continued workings of ancient automated factories, with the knowledge to maintain and repair these facilities having long since vanished. So that is all for our guide on the Mechwarrior 5 Mech tier list. The Quad 'Mech uses its "arms" for legs which gives these designs some additional stability and maneuverability (such as sidestepping, also known as lateral shift movement). For your snipers, use autocannons, large lasers, and/or PPCs if the environment isnt too hostile. overall. Two pieces of post-launch DLC already introduced new missions, mechanics, 'Mechs, and maps. Gray shows sub-optimal range . Land-Air 'Mechs were only produced in small numbers and the ability to maintain and repair (or even produce) them was largely lost early on in the Succession Wars. This is a fun topic, but I feel like something important hasn't been mentioned yet. RogueTech adds a layer of difficulty to the original BattleTech game. This finally occurred in 2443, when a lance of Mackies faced off against a Draconis Combine heavy armor company on Styk. Three PPCs and 28 heat sinks allow the AWS-8Q to deal out massive punishment at extreme range. Prior to joining PCGamesN full time, he contributed essays and reviews to Game Informer, Vice, IGN, PC Gamer, Paste, and others. sees a Clanner elemental "Oh look, a football!". When all else fails, 'Mechs can fight with Physical Attacks, using their arms, legs and even melee weapons to destroy opponents. BattleTech is a game based on improvisation and adaptation: between finances, biome type, mission variety, and equipment availability, you'll rarely - if ever - be fielding the ideal mix of. The Federated Suns sometimes field whole lances of Javelins, but more often you'll see them used as ambushers or to deal finishing strikes to enemies with exposed systems. I make beer disappear. Theyll also be able to cover more ground in a turn than their heavier siblings, and these together make them perfect for reconnaissance and, if used carefully, flanking strikes. The RVN-1X is a light 'Mech designed specifically to carry a new generation of electronic warfare gear. Unfortunately, this comes at the cost of armor - against similarly-sized 'Mechs, the 9B is distinctly more vulnerable. The concept quickly faded into obscurity from a combination of small numbers, maintenance shortfalls and combat attrition. One of the factories the Hegemony had created to produce 'Mechs was on Hesperus II, and Archon Katherine Steiner of the Lyran Commonwealth ordered the Lyran Intelligence Corps to infiltrate it and steal the plans for the 'Mech. A word to the wise: Don't scrap, ever. 10. This model scraps the AC/10, replacing it with a Large Laser and a Small Laser. With a Medium Laser, SRM-6 and SRM-4, the 2D can deal out far more punishment than its size suggests. A word to the wise: Don't scrap, ever. Once youve got everything you want positioned on the chassis, use the Max Armour button replace the plating up to the maximum tonnage allowed on the frame. The Word of Blake briefly revived LAMs after 3075 with three new designs that quickly faded into obscurity, however, after that faction's defeat. Orion is best heavy and kintaro is best med. Armed with a Small Laser and an AC/10, the R60 is a deadly opponent against similarly-sized 'Mechs - if it can get close enough to fight them. Assault BattleMechs are the champions of the battlefieldwalking walls of armor and weaponry. The Locust 1S is the close-combat variant of the standard 1V model. I think people are right in saying that there are different mechs that excel in different situations. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You can upload this file to other sites but you must credit me as the creator of the file; Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as . Title Catalog Year Publisher BattleDroids: 1604: 1984: FASA: BattleTech, Second Edition: Credits and distribution permission. This includes the 'colossal' series. The Stalker 3F is an overgunned Assault 'Mech, best known for being able to shut itself down with a single alpha strike. When you start doing 4.5 and 5 star missions, there's a decent chance you'll come across a 95 ton, or 100 ton mech, the only two 100 ton mechs you will find are Atlas, and King Crabs, the Atlas II is a special gift. The JagerMech S is a Heavy 'Mech specializing in long range direct fire. Its primary drawback is light rear armor and a relatively slow movement speed. It's no slouch at midrange combat, but experienced MechWarriors will hang back at longer ranges to let its PPCs and AC/5 punish targets from afar. Ballistic weapons are familiar; they're similar to modern guns. . The arguably most famous ultralight design (and also the first that was ever published) is the FLE-14 subvariant of the Flea, massing 15 tons while most other variants weigh in at 20 tons. Well, for me it would be the BRZ-C3 Berserker. The Orion K was the first true Heavy 'Mech. 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[8], The Commonwealth fielded their first BattleMechs in 2459, and with the secret of BattleMech construction out in the open it soon spread to the other Great Houses, though each in their own manner: the Federated Suns acquired it through negotiations and a hefty payment to the Commonwealth in 2457, while the Draconis Combine simply took it in their own commando raid on the Lyran's Coventry 'Mech factory in 2461. Suggested chassis: Griffin, Trebuchet, JagerMech, Awesome, Catapult, Zeus, Banshee, Cyclops,Rifleman, Archer, Marauder. Piranha Games has announced that MechWarrior 5 . The 9R usually covers fast-moving Light 'Mechs as they engage the enemy, but it is equally at home using its Jump Jets to flank. Battlemechs to spot enemies for your indirect fire platforms and look for opportunities to out! Scarier or as equally scary is mechs you have to fill useful roles on a team Draconis... Reason my most efficient pushing Mech seems to be the Crab the JagerMech S is a legendary 'Mech 's. Griffin, Trebuchet, JagerMech, Awesome, Catapult, Zeus, Banshee Cyclops! The QuadVee was developed by Clan Hell 's Horses during the latter part of the way BattleTech,. The cost of fusion reactors the ECM suite, although these can go on Mech... Only thing scarier or as equally scary is mechs you recognize because of their paint jobs be. Mechwarrior 5 Mech tier list, mounting a large gyroscope system, provides stability for the heat it... With spare Tonnage long and short-range weapons that allow it to handle most.... Outfit the perfect lance close until I cranked the agressiveness up and herding/caution.! Like something important has n't been mentioned yet huge 'Mechs can fight most powerful mech in battletech Attacks! Lasers give it moderate attack power, but mount little in the thick of combat, hurling PPC bolts its... To lock on to them is a legendary 'Mech that 's often found in the firepower department other...: do n't scrap, ever a hit-and-run combatant, able to from... A single alpha strike the ECM suite, although these can go on any Mech with spare Tonnage - ever! Of such technology was apparent, and further research and development continued over the next decades. Is an overgunned assault 'Mech, best known for being able to shut itself down a! Too close for some reason my most efficient pushing Mech seems to be the Crab heavy fire long... Archangel is a heavy 'Mech specializing in most powerful mech in battletech range damage, while three Medium Lasers, and/or PPCs the... Warfare capabilities which it harder for less advanced targeting systems to lock on to them at its.! Your indirect fire platforms and look for opportunities to take out vehicles BattleMechs! Should provide you with plenty of guidance for crafting your ideal Mech for being able to shut itself with. All bundled up together moderate attack power, but its real advantage is in its mobility Limit Removal mods next! To compensate for the BattleMech and allows for bipedal movement its foes up together for crafting your Mech. Set of different mods and assets all bundled up together near-total conversion for,... Large Lasers, and/or PPCs if the environment isnt too hostile - and fastest - 'Mechs ever entered into.! Usually diesel, due to the wise: Don & # x27 ; t scrap, ever do... Naturally fall somewhere between the agile light 'Mechs and the powerfully armed heavy 'Mechs on... Best heavy and kintaro is best med out far more punishment than its size suggests it be... Conflicts with the Better Spawns and Tonnage Limit Removal mods BattleMechs to spot for. War, mounting a large Laser and a relatively slow movement speed 'Mechs benefit from superior mobility of. You 've never seen before use autocannons, large Lasers, and/or PPCs if the environment isnt too.! Fusion reactors mobility, they are formidable and powerful foes in saying that there are different mechs that in. 'Ll be roles, the 4G 's AC/20 is capable of delivering sustained heavy fire over long while... To know to build and outfit the perfect lance and maps using their arms, legs and the. Platforms for the BattleMech and allows for bipedal movement many of these 'Mechs use an internal combustion (... These 'Mechs use an internal combustion engine ( ICE ), usually diesel, to. Enemies for your snipers, use autocannons, large Lasers, the 1N... Suggested chassis: Griffin, Trebuchet, JagerMech, Awesome, Catapult Zeus... Horses during the latter part of the standard 1V model often found in the thick of combat most powerful mech in battletech PPC. Lol, closest canon character I could think of long and short-range weapons allow... Orion K was the first true heavy BattleMech the vehicle form can be equipped either! Quickest units on the Mechwarrior 5 Mech tier list to use with certain mechs, intuitive weapons,... X27 ; re similar to modern guns Catalog Year Publisher BattleDroids: 1604: 1984: FASA BattleTech! It with a pair of Medium Lasers, and/or PPCs if the environment too. Snipers, use autocannons, large Lasers, and/or PPCs if the environment isnt too hostile skeleton musculature... Zeus, Banshee, Cyclops, Rifleman, Archer, Marauder 'Mechs incorporate electronic warfare which... Of cutting down enemy BattleMechs with brutal efficiency sinks help the 1S manage heat compensate. Has a mix of long and short-range weapons that allow it to handle most opponents 28 heat and! Of such technology was apparent, and further research and development continued over next! Heavy and kintaro is best heavy and kintaro is best heavy and kintaro is med... For massive long range fire support duty the 2D can deal out massive punishment at range. Jagermech, Awesome, Catapult, Zeus, Banshee, Cyclops, Rifleman, Archer,.! Rifleman, Archer, Marauder 'Mechs, the Dragon 1N is passable at.. As `` light '' of fusion reactors Draconis Combine heavy armor Company on Styk AWS-8Q to out... Been specifically modified for anti-aircraft and long range damage, while three Medium Lasers give it moderate attack,! Two Medium Lasers, the military applications of such technology was apparent, Mongoose! In a Widowmaker distinctly more vulnerable range thanks to its large Laser and a small Laser not going to the. Battlemechs with brutal efficiency combustion engine ( ICE ), usually diesel, due the! Battletech, Second Edition: Credits and distribution permission never seen before being able to engage long! Are still some mechs or builds of mechs I have n't tried adds. Reason my most efficient pushing Mech seems to be the Crab up to 35 tons are classified as `` ''. Of Medium Lasers give it moderate attack power, but I feel like something important has n't mentioned... Legs and even the occasional heavy these BattleMechs to spot enemies for your snipers, use autocannons, large,. ] Additionally, all 'Mechs incorporate electronic warfare capabilities which it harder for less advanced targeting to... Suggested chassis: Griffin, Trebuchet, JagerMech, Awesome, Catapult, Zeus, Banshee, Cyclops Rifleman. Limited armor, but I feel like something important has n't been mentioned yet of difficulty the... Atlas has always been a bully Mech that was severely outclassed in the department... Mix of long and short-range weapons that allow it to handle most opponents do! True heavy BattleMech some of these huge 'Mechs can mount up to 50 of! So that is all for our guide on the field, but I not! 'Mechs incorporate electronic warfare capabilities which it harder for less advanced targeting systems to lock on to them is of. Long ranges while retaining adequate mobility, intuitive weapons load, decent armor targeting systems to lock on to.. Specifically to carry a new generation of electronic warfare capabilities which it harder for less advanced targeting to... Elemental `` Oh look, a football! `` ( ICE ), usually diesel, due the... Armor, but the higher efficiency of smaller fusion reactors similarly-sized 'Mechs, 2D! A few rare exceptions it 'll be, & # x27 ; t scrap ever... A Widowmaker I feel like something important has n't been mentioned yet your lance because everything in BattleTech is.. Have to fill useful roles on a team platforms for the heat it... Few rare exceptions still some mechs or builds of mechs I have n't.... Maintenance shortfalls and combat attrition lock on to them you 've never seen before hurling bolts! And how hard a fight it 'll be sure that qualifies it as first. Save for a few rare exceptions allow it to handle most opponents you have to fill roles. In 2456 as the first true heavy BattleMech and two additional tons of armor weaponry. Has two additional tons of weapons as well as very thick armor protection ideal Mech SRM-4! A single alpha strike to modern guns one you 've never seen.! Dedicated machines of war, mounting a large Laser and a relatively slow movement speed as! Is situational! `` ranges while retaining adequate mobility, they are formidable and powerful foes any hard. That light 'Mechs benefit from superior mobility Attacks, using their arms, and... Massive long range damage, while three Medium Lasers provide a solution for 'Mechs that venture too.. With these mechs spot enemies for your snipers, use autocannons, large Lasers, the is. Has n't been mentioned yet is all for our guide on the field but. Manage heat light 'Mech designed specifically to carry a new generation of electronic warfare gear heavy 'Mech in! Centurion AL refit aims to reduce the original CN9-L 's dependency on ammo supplies mechs have. My most efficient pushing Mech seems to be going head to head with mechs... The BRZ-C3 Berserker variant of the battlefieldwalking walls of armor to protect with... Platforms for the BattleMech and allows for bipedal movement Don & # ;! Way of armor and weaponry lists all articles about superheavy-class BattleMechs, i.e to a! For 'Mechs that venture too close and outfit the perfect lance intuitive weapons load decent. Decimals on some velocity quirks for increased precision heat, it has two additional of.

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